Mushroom Soup For The Pixelated Soul
It’s a great time to be a fan of fighting games. In addition to gamers worldwide continuing to rock out Super Street Fighter IV, we’ve got Street Fighter X Tekken (along with Tekken X Street Fighter being developed concurrently), Tekken Tag Tournament 2, Super Street Fighter IV Arcade Edition (which should certainly hit consoles this year), Super Street Fighter IV 3D Edition, and two more fighting games to be announced by Capcom this year.
But for now, everyone’s either driving around their local Wal-Marts at midnight, waiting for Gamestop to open in the morning, or constantly checking their front door for the delivered package of Marvel vs Capcom 3 (I’m the third guy). The long-awaited crossover features a hefty roster of returning characters (such as Ryu, Spider-Man, Wolverine, Tron, etc) along with new contenders (M.O.D.O.K., Zero, She-Hulk, X-23, and so on).
And yet, I find myself slightly disappointed (just slightly) at the final roster, as it lacks a few characters I was really hoping to see. Sure, rumors abound that there will be even more additions thanks to DLC (we already have Jill Valentine and Shuma Gorath available Day One through digital distribution), from Frank West to Elektra, but there’s still no mention of any of the characters from my most-wanted list.
So to pass the time, why not take a look at my personal picks for Ten Marvel And Capcom Characters Who Should Be In Marvel Vs Capcom 3. I’ve got five choices for both companies, which include some old favorites who missed the sequel boat, and a few newcomers still waiting to take that ride.
It is undeniable: Venom is the most popular Spider-Man villain of all time, and could very well be the most popular Marvel villain, period. Having the Web-Head appear in a fighting game without his (mostly) evil doppelganger is like putting Batman in a fighting game without The Joker to wail on.
Sure, the current continuity doesn’t feature the classic Eddy Brock/Symbiote merger that has served as Spidey’s nightmare for years, but who cares about continuity? Capcom clearly doesn’t, as we have Jean Grey in the game despite being dead for years now.
Another character originally in the previous MvC games, but curiously missing in the sequel. While we already have a decent amount of hefty, muscle-bound characters (including Hulk and Mike Haggar), none of them compare to the massive, unstoppable Cain Marko.
A charged-up Juggie could deliver massive damage in MvC2, and nothing felt more empowering than having six Juggernauts fill up your screen in Saturn’s version of X-Men vs Street Fighter (which allowed you to use the same character thanks to a cheat code). You need him in this game because he’s the Juggernaut, bitch (that meme never gets old)!
So we’ve got two of Dr Strange’s villains in this game (Shuma Gorath and Dormammu), but still no inclusion of Marvel’s Sorcerer Supreme.
Admittedly, both he and his enemies are probably only known by the more hardcore Marvel fans; I personally have never read any of his books, nor do I know why he’s called a doctor and not a warlock. But with Strange being a walking Wikepedia of magical spells and techniques, it should be a breeze to come up with a viable moveset to tangle with friends and foes alike in this crossover series.
While Ben Affleck failed to raise awareness of the blind lawyer like, say, Iron Man, Daredevil is still a widely known and highly popular hero. And I really thought he was going to be included in this game.
Super-hearing aside, much of Matt’s abilities come from intense physical training instead of superpowers; having a non-powered hero might be hard to adapt into a flashy game like MvC, but he still deserves a place among the roster.
Conversely, Kurt’s teleporting abilities and incredible agility makes him a perfect candidate for this game.
Wolverine will always be guaranteed a spot in the Marvel roster, just as Ryu is forever secured on the Capcom end. But these days, I’m much more interested in seeing some original entries get a chance to kick butt, and Nightcrawler’s been waiting for his chance since Konami’s X-Men Arcade game.
My biggest disappointment with MvC3’s roster is the lack of villains from Capcom’s side. Sure, Wesker is undoubtedly the coolest baddie in Capcom history, but with Marvel supplying the likes of Magneto, Dr Doom, and Galactus along with second-string baddies like M.O.D.O.K. and Taskmaster, Capcom’s evil side is grossly under-represented (and Akuma hardly counts as a villain, despite his affinity for exploding people’s souls during street fights).
With Zero’s inclusion into the fold, Sigma is the ultimate no-brainer; what’s especially ironic is that many of his forms in the Mega Man X games have been based around classic Marvel characters. In addition to sprouting claws like Wolverine, he also used a shield like Captain America and a scythe like…uh..The Grim Reaper. Regardless, that’s plenty of move-sets right there.
And speaking of Mega Man villains, how about giving Dr Wily a shot in the ring? Ever since we’ve seen Tron riding around in a mobile robot, we’ve imagined the demented doctor riding a similar, skull-faced contraption.
As a double reference, allow him the ability to call up several of his Robot Masters, from Guts Man to Napalm Man, ala Captain Commando.
So we’ve already got three of Darkstalkers’ barely-dressed boobtastic bombshells featured in the game; far be it from me to complain, but it never hurts to have a bit of manliness to go with this crossover….especially as a muscle-bound vampire lord who is both chivalrous as well as eager to sink his fangs into a woman’s supple neck, willing or no.
The official reason that Demitri was left out was due to his Midnight Bliss, which instantly swaps genders with male adversaries (and sexifies female opponents). Apparently there isn’t enough memory to include such seamless character swaps, but why not just simply leave out this signature move? It’s a small price to pay to have him in the game, and it’s not like there’s a lack of vampire-related motifs they could replace it with.
When Street Fighter IV rolled out, newcomer C. Viper was instantly welcomed by fans. When Juri made her debut in the Super followup, Viper was immediately dumped in favor of the psychotic schoolgirl with the 1/4 shirt.
I can only assume Viper was already worked into MvC3’s development before Capcom realized how rabidly popular Juri had become, but it’s not too late to add her in as a DLC addition. Her fighting style and flashy moves would transfer over to MvC3 seamlessly, even if it means robbing Viper of the spotlight once again.
We’ve already got three Resident Evil characters in the game, but they are all small-time compared to Mr Scott Kennedy. RE’s most popular hero deserves a chance to throw down with the MvC crowd, especially since it allows for the dream match-up of pitting him against Wesker (and better yet, while teamed up with Jill and Chris).
While at first it seems difficult to differentiate him from Chris, a bigger emphasis on flips and kicks along with some previously unused RE weapons (Typewriter, anyone?) would be more than sufficient for Leon to send all opponents heading home for a game of Bingo.